Jaspers Personal webpage
I use the o-jasper github account, with various stuff in various stages of development or abandonment.
Currently my main language of interest is Julia. I particularly like its polymorphism, lack of classes, and code as data.(with macros as such) Unfortunately, I am behind on following things like packaging properly.
I dont have any projects that are really used by others, except for this one,
basically. Also they’re largely just using the
uses some of the output and the macro in the
Julia FFI also contains ‘treekenize’, which parses things into trees using ‘beginners and enders’. I am of the opinion that that concept, combined with infix would make the syntax of Julia nicely overseeable.(What is there currently is slightly more messy)
An octtree implementation with some stuff ontop of it, very little-tested. And i am not current doing much on it. Note that it doesnt have a particular size, it can expand outwards aswel as create smaller subtrees. (That kindah aughto be an obvious thing to do)
One use is for 3d printing models, which is why i implemented Constructive Solid Geometry(CSG) by answering for a convex shape and a primitive shape if it is 1)inside 2)outside 3)neither. Then you can add/substract/intersect the shapes.(As CSG does)
Another more ambitious one is for ‘mapping the universe’. The idea is to try make a single piece of software that tries to estimates ‘what is’ at different positions in the universe. Starting with stuff like photos, geology, gravitational-, electric-, magnetic fields. Probably separated objects like planets will be an instance of octtree each. (Stuff like magnetic fields may be better off encoded differently than in quad trees) Of course, dont take this one too seriously.
Stackmatic is a is a stack language interpreter in C. Unfortunately the repo is in a bad state right now.
The idea is that microcontrollers currently often seem to receive strings, which they then have to decode. A stack language would be lighter, on all sides, and also gives some basic scripting ability.
I have more advanced versions with type calculation in my head.(and sortah in code) If i executed that idea well, i’d go so far as to implement or at least suggest it for use in repraps.
Designs for stuff in openscad. Including a soldering iron holder based on a tin can. Hopefully i will print, try, and improve them one day.
Some povray stuff
Generates pictures of asteroids and planets(not or barely based on physics), currently. Tarball. The planet y also has a planet surface texture generator.
Various Julia projects
Julia-glplot various 2d plots, including histogramming and real time in somewhat fancy (informative)ways.
Particle_tree tries to simulate high energy photons and electrons hitting matter.
Pathfind Uses Dijkstras algorithm. (thats A* if i got the ‘heuristic’ right)
Various stuff that i didnt think needed to have their own entry.
en-morse text to morse code, morse code to morse code sound. Morse code to text conspicuously missing. (Very poorly tested)
hashtable, hash table and s-expression(nested lists) parser.
relax, solves the laplace equation using the relaxation method. For instance for electrostatic potentials, but i suppose it could be extended to waves. It uses doubling of resolution to work pretty quickly. This is an idea for the future of physical_map.
prog-select, C program that uses gtk to select a command, it lists commands based on what is typed, with the most used most prominent. There already exist much better programs that do the same.
dotbin, some shell scripts i use for (desktop)convenience.
Common Lisp stuff
I have gone away from Common Lisp to Julia, these are pretty much abandonned.
It also had
parse-c-header ‘ancestor’ and analogue of Julia-FFI.
FFIs commandline arguments for
j-basic various library-like things. Regular-tree, and destructuring-regex seem the most interesting.
last written: Mon Apr 7 01:36:20 CEST 2014